Indie Mobile Games Across Every Genre

We hunt down the small studios and solo developers whose games rarely make the front page. Expect honest write-ups, real playtime, and picks from puzzles to full-blown RPGs. Luxora — A hand-drawn exploration adventure about a courier crossing a floating city.

Read the review «Luxora» →
Luxora Adventure · 4.7★
144games tested
69articles written
2years running
0paid placements

Why us

We actually play

No press-release rewrites here. Every review comes from real hours spent inside the game, on real phones.

Genre range

From tactical strategy to relaxed farm sims, we don't stick to one lane. Good games come in every shape.

Plain talk

We tell you what annoyed us as clearly as what we loved. Subjective, sure — but never sugarcoated.

Luxora
Adventure

A hand-drawn exploration adventure about a courier crossing a floating city.

★★★★★ 4.7
Embercrown Tactics
Strategy

A grid-based tactics game about defending mountain passes with a ragged militia.

★★★★★ 4.5
Nitro Alley
Racing

An arcade street racer with drift-heavy corners and a killer synth soundtrack.

★★★★☆ 4.3
Hollow Lantern
RPG

A moody dungeon-crawling RPG where light is both your weapon and your resource.

★★★★★ 4.6
Tidepool Farm
Simulation

A cozy coastal farming sim built around tides, seasons, and slow routine.

★★★★☆ 4.4
Glyph Cascade
Puzzle

A falling-glyph puzzler with a spellcasting twist and a brutal expert mode.

★★★★☆ 4.2

Editor’s pick

Embercrown Tactics
Strategy

Embercrown Tactics

★★★★★ 4.5

Embercrown Tactics is the kind of turn-based strategy that respects your brain. You command a small band defending a series of mountain passes, and terrain matters as much as your units — high ground, chokepoints, and weather all shift the math each battle. There's no autobattle crutch, which I appreciated.

  • Terrain-driven tactical depth
  • Units that grow to fit your style
  • Bite-sized battles for short sessions
Read the review →

Latest articles

Articles →

What readers say

«A hand-drawn exploration adventure about a courier crossing a floating city.»

Ida · Luxora

«A grid-based tactics game about defending mountain passes with a ragged militia.»

Elin · Embercrown Tactics

«An arcade street racer with drift-heavy corners and a killer synth soundtrack.»

Hugo · Nitro Alley

Questions & answers

How do you choose which games to review?

There's no formula — a game gets covered because someone on the team played it and thought it was worth writing about. We lean toward indie and small-studio releases across all genres. If it bores us or feels broken, it doesn't make the cut.

Do developers pay you for reviews?

No. We don't accept payment for coverage or for higher ratings, full stop. Our opinions are ours, which is exactly why we can be blunt when something disappoints us.

Can I suggest a game for you to cover?

Absolutely, and we genuinely read every suggestion. Some of our favorite finds, including Luxora, reached us through reader tips. Just send us the name and a link through the contact page.

Is there advertising on the site?

We may run simple, unobtrusive ads to help cover hosting costs, but they never influence what we write. Editorial content and any advertising are kept completely separate. If that ever changes we'll say so clearly.